Tuesday 22 November 2011

News!

NEWS!



After a brief hiatus, we’re pleased to bring you an update on our ever-ongoing project.
In September, we completed a third revision of part one of our epic tale. Part of said revision was formatting the action and dialogue into sections to make the visual aspect a little more straightforward in terms of execution.

The completion of the formatting, which took approximately six months, was something of a milestone, which naturally required something resembling a celebration. This took the form of Horde 2.0 from Gears of War 3, possibly the manliest game ever created.

Furthermore, I am pleased to announce that as of only a few weeks ago, we began book two, which will undoubtedly be the largest, most enveloping part of the three.  For myself, starting to write part two was like seeing a much anticipated sequel for the very first time.
This process, which so far has taken nearly three years, has been a worthwhile experience unto itself. What lessons have I learned, you ask?




Do not attempt to brainstorm after watching Game of Thrones
A series that has such strong characters and themes, it’s sometimes difficult not to try to follow some of the same avenues. In fact, this sentiment weighed fairly heavily on us at the outset. Namely, most fantasy stories live in Tolkien’s shadow. So, to get an idea of what other types of fantasy stories were out there, I read a trio of books that each seemed unique enough to be worthwhile.

1) The Darkness the Comes Before, R Scott Bakker.

Of the three books that I read (actually, Dave and I both read this), it was the only one that I actually finished. The book succeeds in creating a world thriving with its own unique cultures, dialects and behaviours. The protagonists (if any can be named as such) are all vying for power in their own way, and all possess some attributes which makes them ambiguous and, at times, unpredictable.  However, for a world that suffered an apocalypse at the hands of age-old evil from inhospitable northern lands (read: Warhammer Chaos), most of the citizens of this world seem to be unaffected by the horrors of the past. 


2) Chronicles of the Black Company, Glen Cook.

While the book has an interesting premise (a world that went to war with a league of powerful evil sorcerers and lost), I did not feel compelled to continue past the halfway point. Magic-users are powerful yet vulnerable, a combination of traits I couldn’t quite get used to. Also, most cities and characters had short, simple names (only one character in the first half of the book had a
last name). This brevity meant that there was no feeling of culture of language specific to any particular place in the world the author was attempting to create.


3) The Deed of Paksenarrion, Elizabeth Moon.

Someone called this trilogy the true heir of Tolkien, which, to me, is more of a weakness than a strength – I never finished Lord of the Rings, either. As the morally superior protagonist, Paksenarrion is humble yet unnaturally skilled. In short, she was, to me, a hero so unconflicted that she becomes stale. My humble opinion, of course – Dave feels the exact opposite. I will say this, however – I did finish one of the three books in the trilogy. I attempted the second, but did not progress past the first 100 pages.



Nuketown erases brain activity
Nothing eases the frustration of writer’s block quite like the sublime chaos of Nuketown. While Battlefield 3 boasts huge maps and larger numbers of players, there is nothing quite so satisfying as the organized chaos of Nuketown. 
However, on the other side of the equation, if you happen to be on a brainstorming crusade, Nuketown will suffocate it without mercy. It is the great nullifier of brainwaives. Proceed with caution.


Wednesday 10 August 2011

August Update: The Noble's Son

As Summer marches on, so too do we march on with our work.

Not only have we been going over our first book with a fine-toothed comb, we have been playing a LOT of Call of Duty while brainstorming.

We're both excited about the shape our story is taking. Needless to say, we are a long way off from the end and there are megatons of details yet to be finalized, but every day brings us closer.

Enjoy the latest piece from Dave's repertoire!

Friday 1 July 2011

A Late Update for June! - The Mercenary

Happy Canada Day!
In honour of whatever it is that our country still stands for (exporting asbestos?), here's another piece of work from our project.

We present...

The mercenary.




Thanks for visiting, and please leave some feedback!

Sunday 22 May 2011

Update, May: The Towers

Hey All,

It's been about a month since we did a reading of the Hulk, which was a fun tangent, but we're back this month with some new art. We have several more items to show you, but we don't want to give it away all up front.

So take a look, and feel free to leave your feedback, which will surely fall into the 'awe & admiration' category.




Sunday 3 April 2011

A Somewhat Grand Revelation

Welcome!



We are in a gang. No, you cannot join.

I will have to start off by saying that this is a departure from what I am used to, as I am currently writing on behalf of two individuals.

First off, Dave and Tim will each be giving updates whenever either of them see fit. This will be tremendously exciting for you, since you may not know who precisely is talking to you this very moment!

Calm yourself.
Thank you.

Now, get excited again.
As some of you know, and others do not, we have been working (sometimes diligently) over the past two years on a graphic novel.
In January, we completed the first written draft of the first of three parts. We ended up with around 110 pages of dialogue. This of course, when panelled out, will likely translate into several hundred pages.

Where are we now?